Cover the ground. Come back to keep it.

MovenRun is designed to turn a walk, a run or a ride into territory on a map. Each session claims new ground. Return to it and your hold strengthens. Stay away and it fades.

Walk · Run · Cycleevery pace counts
Hold by returningan on-device preview today
XP and streaksin the app today

A world made movable

Every neighborhood can
inspire a new route.

Your routes are the game. Where you go is where you hold ground.

Your city, reimagined

Parks, streets, and paths
become part of the experience.

Pick a walk, a run, or a ride, and watch the cells fill in behind you.

Built around your routine

Small sessions create
visible momentum.

Come back to the same streets and your hold on them gets stronger.

A healthier core loop

Move → Capture → Hold → Grow

The game rewards turning up regularly. Pace is not what wins it. In the app today, claiming and holding run as an on-device preview.

01

Move your way

Walk, run, or cycle at whatever pace fits your day. All three count the same.

Every pace counts →
02

Claim the cells

Saving a session claims the first cell on your route you did not already hold.

Watch zones light up →
03

Come back to keep it

Your hold drains while you stay away. Walk the same ground again and it firms up, which is why a regular route is the strongest thing on the map.

Keep the habit alive →
04

Build your standing

Every cell you hold feeds one of eight districts, and taking enough of one earns mastery over it. In the app today this is an on-device preview.

Eight districts to master →

Designed for real life

A clear experience
from start to finish.

Open the map, start a session, and finish with a clear record of the ground you covered. The screens shown are illustrations.

  • See your map and territory
  • Choose walk, run, or cycle
  • Follow live movement progress
  • Review distance and active time
  • Celebrate goals and new zones
  • Track streaks, XP, and growth

Movement in the moment

See your effort
become progress.

Live feedback stays simple, so you can keep your eyes on the road.

Wellbeing you can see

Celebrate movement,
not pressure.

MovenRun counts active time and how often you go out, so a twenty minute walk is a real move at any fitness level.

Sample · Riverside morning route

2.4km distance
18min active time
6areas explored
✦Goal progress84%
◆XP+198
●New zone1

XP is in-app progress with no cash value. MovenRun does not promise financial returns.

Free to play

The map is the game.
The economy sits on top of it.

Moving, claiming, holding and building a district cost nothing and need no wallet. Two layers are designed to sit on top of that, and neither has shipped.

Free to play No wallet needed
  • Walk, run or cycle, and claim a cell each session
  • Hold ground by coming back to it, on your device for now
  • XP, levels and streaks that track the habit
Planned Points and deeds
  • Points, an in-game currency for strengthening ground
  • Deeds, a record of which cells you hold
  • Both are designed to reward long holding

No purchase is required to play. Points are an in-game currency with no monetary value, and nothing here is an offer.

Community motivation

Better habits are
easier together.

Clubs are designed so the ground you hold counts toward a shared total, with districts as the prize. The club layer is a preview in the app and does not sync between players yet.

Riverside movement clubsInterface mockup
Towpath Runners218 areas
▲
Riverside Runners204 areas
▲
Campus Crew187 areas
▼
Morning Miles142 areas
▲
Sample clubs and numbersNot live data

Clubs are designed to pool their members’ ground and compete for districts.

Onchain · Planned

Ground you keep,
in a wallet you control.

Deeds are planned as records you hold in your own wallet. They are not live yet. Today a wallet is only one way to sign in, and MovenRun has no tokens, no balances and nothing to collect.

Our approach

A deed should reward patience.

A deed is a durable record that the ground you have walked for a year is ground you hold. It should never add a step to a morning walk or turn a route into a bet.

  • ✓The game is free and needs no wallet
  • ✓One deed per cell, a record of what you hold
  • ✓Long holding counts for more
  • ✓Ground is lost to neglect, never to another player
  • ✓Your raw route is never kept on our servers
  • ✓No promise of financial return

Roadmap

Building the experience
in the right order.

The game has to be worth playing before anything is worth building on top of it. That ordering decides everything below.

Phase 1

The movement game

Sessions, claiming, the hold and decay model, districts and mastery, and the route checks behind all of it. In the app now, with territory as an on-device preview.

Phase 2

Clubs and city play

Territory moves to a record held on the server and clubs sync between players, so the ground you hold counts toward a shared total instead of a local preview.

Phase 3

Points

Points arrive as the in-game currency, earned by moving and spent on strengthening the ground you hold.

Phase 4

Deeds

Held ground can become deeds recorded under your own keys.

MovenRun

The map starts
at your front door.

MovenRun is in development and not open yet. The whitepaper explains how the game works and what is built so far.

Free to play · No wallet needed · No raw route on our servers

Back to the top ↑

Read the whitepaper →